
This recording was filmed during a white table organized by the lodge "Les Amis Fidèles" (The Faithful Friends) at the Grand Orient de France.
"To initiate" someone, in its etymological meaning, is "to put him on the way". Yet in ordinary language "to be initiated" means to reach a high level of knowledge... Where does that misinterpretation come from?
The Internet has deeply changed our access to knowledge: the soar of blogs, the success of Second Life or Facebook, but also online games offer a plethora of distraction, communities of which the virtual universe - if you are not always the hero - systematically give the person-netsurfer the feeling that he is in the middle of this universe and that he controls it.
Indeed with a simple mouse click or a push on the "Power" button, you think you master your destiny.
Is there an egotic drifting risk, narcissistic (or even schizophrenic...) using too much these tools? From a psychological or spiritual point of view, are, identification of the Ego, the knowledge of This, or the discovery of the Self, favored by the Internet? In a Jungian perspective, to embody, in turn in a manner more or less ludic, mythological heroes, does it enable the process of individuation?
Jean Solis (editor, édition de la Hutte) and Roger Dachez (historian of Freemasonry) gathered for a debate.
To Roger Dachez, the human factor is predominant for every notion of transmission and tradition. Man's imperfection, its discovery more or less chaotic of the masonic rule and that "human adventure" which represents the masonic course, go through embodied guides, and not avatars. Roger Dachez is against the position of famous mason, Oswald Wirth which declared last century "we are not initiated, we initiate ourselves"... a saying took back by some initiatory groups which propose initiations "at a distance", or mail sold.


At its origins, role playing games were played around a table. One of the players (human) was attributed a function of rule warden, he became "the master of the game". With the revolution of World Wide Web and the possibility to play as a group without any imposition of distance, this warden of the rule initially human was replaced by an unlimited algorithm, theoretically infallible (?) because binary. Thanks to him, the application of the rule is strict: it's yes or no. This can make dream all the masters of ceremony and the first wardens...


To Jean Solis, the development of new technology and its consequence of "virtual realities" (Ed our three debates untitled What is reality? around Basarab Nicolescu) is a natural extension of the rite, myths and of the analytic way which Freemasonry suggests to its members not only to take but above all, to live. Like Jean-Louis Brun who qualifies Freemasonry of an initiatory process, Jean Solis thinks myths and traditional biblical figures which marks out the masonic corpus have a certain form of analogy, or even exaltation, current Role Playing Game (RPG).
Yet, Roger Dachez warns us not to mix up the story (first level of lecture, which remains the prerogative of show and role playing games) and the myth we have to interpret as "a founding myth which creates a perennial meaning... and not the miserable chronology of time which passes which leads to us".
Where is the place of sacred, mysteries, in these "virtual realities? " Do you think like Bergson that " to put mechanical things on the living" is the source of comedy and by extrapolation that the Internet is a comedy human-virtual of the 21st century?
The answer of our two authors in this 67-minutes debate presented by Bernard Cohen-Hadad.